AI Insights · Timothy · October 2022
Top 5 Anime Games Performance in Central America Q3 2022
In Q3 2022, top anime games in Central America saw varied performance in downloads, revenue, and active users. Here's a closer look at the trends for each game.
In Q3 2022, the top anime games in Central America experienced diverse trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games on a unified platform.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw fluctuating weekly revenue, peaking at around $31.6K in mid-July and ending the quarter at approximately $22.3K. Weekly downloads showed a downward trend, starting at 160.6K in late June and decreasing to 66.6K by the end of September. Active users also declined from 422.5K in late June to 366K at the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., exhibited more stable trends. Weekly revenue peaked at $30.2K in mid-September, while weekly downloads decreased from 33K in late June to 21.1K by the end of September. Active users remained relatively steady, fluctuating around the 60K-67K range throughout the quarter.
Saint Seiya: Legend of Justice by HOOLAI GAME LIMITED, released in mid-July, saw a strong start with a peak revenue of $25.1K in its second week. However, revenue declined to approximately $9.1K by the end of September. Downloads followed a similar pattern, starting at 95.3K in the release week and dropping to around 4.4K by the end of the quarter. Active users peaked at 50.2K in the second week and decreased to 23.9K by the end of September.
KONAMI's Yu-Gi-Oh! Duel Links saw consistent performance with revenue ranging between $7.7K and $26.9K, peaking at the end of September. Downloads increased from 6.7K in late June to 23.6K by the end of September. Active users also saw a steady rise, starting at 86.3K in late June and reaching 132.8K by the end of the quarter.
Lastly, Yu-Gi-Oh! CROSS DUEL, also by KONAMI, launched in early September and quickly gained traction. Revenue started at $437 in its first week and peaked at approximately $1.2K in mid-September. Downloads were highest in the launch week at 57.9K, and active users peaked at 56.6K in mid-September before settling at around 42.8K by the end of the month.
These insights provide a snapshot of the anime game landscape in Central America for Q3 2022. For more detailed analysis and trends, visit Sensor Tower.